About

Erik Andersen. In the web since 1999. Multimedia design at Hamburg Technical Art School (2007–2010). QA in the games industry – Goodgame Studios, Deep Silver FISHLABS, InnoGames. Support management at YOOtheme. Frontend development at Tangram ad agency. Self-employed since 2010.

The path led through design, testing, support, development and maintenance – each discipline several years full-time. The result: concept, design, code, QA and ongoing maintenance from a single source.

AI-augmented

Since 2025, I work extensively with AI tools. Code generation, testing, research. What AI doesn't handle: strategy, concept, design decisions, quality assurance.

Language quality

My wife Annemarie is a freelance editor and translator (annemarie-andersen.de). Website copy that nobody understands usually hasn't been edited. In my projects, editing is built in.

Andersen Webworks. Plau am See, Mecklenburg-Vorpommern. Germany-wide remote.

Jan-Erik Andersen
  • Experience Since 1999
  • Company Andersen Webworks (since 2010)
  • Location Plau am See, MV
  • Work model 100% remote, Germany-wide
  • Languages German, English
  • Editing Annemarie Andersen

Disciplines

Concept
Analysis, information architecture, digital roadmaps. From business problem to plan.
Design
Layout, typography, colour concepts. Trained at art school, before the first line of code.
Development
WordPress, WooCommerce, YOOtheme Pro, static HTML, backend tools. AI tools as a productivity multiplier.
QA
Three years of quality assurance in the games industry. Systematically finding bugs is a trained profession.
Language
Editing by Annemarie Andersen. Language quality assurance is built in.

Process

1

Initial Call

Describe the problem, clarify questions. Free of charge.

2

Concept

Analysis, concept, defined scope and price.

3

Implementation

Design, development, testing. Progress reviews before go-live.

4

Maintenance

Updates, security, compliance, further development.